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I based horror game on working in a Scottish chippy
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I based horror game on working in a Scottish chippy

#Grease Trap '99 #Scottish chippy #James Muirhead #Creative Scotland #Gaelic dialogue #Horror game #Fish and chip shop #PlayStation one graphics

📌 Key Takeaways

  • James Muirhead created a horror game called 'Grease Trap '99' based on his experience working in a Scottish fish and chip shop
  • The game features Gaelic dialogue and players must fulfill orders while a monster grows in the basement
  • Muirhead received £10,000 in funding from Creative Scotland to develop the project
  • The game incorporates authentic Scottish chip shop elements and cultural references
  • The developer is learning Gaelic specifically to help create the game

📖 Full Retelling

Scottish game developer James Muirhead has created a horror video game called 'Grease Trap '99' inspired by his previous job working in a fish and chip shop in Perth, receiving £10,000 in funding from Creative Scotland to develop the project. The 28-year-old developer drew on his personal experience of working in a Scottish chippy after university to craft a game that combines the familiar setting of a fish and chip shop with supernatural horror elements, featuring Gaelic dialogue and a Cthulhu-esque monster growing in the basement. Muirhead explained that he specifically chose a fish and chip shop as the setting because it represents a culturally Scottish place that people are familiar with, and he wanted to create an authentic experience that captures the essence of small-town Scottish life. The game tasks players with fulfilling customer orders while dealing with increasingly strange occurrences as a monster with tentacles and slimy characteristics begins to manifest in the basement, creating tension between the mundane task of serving food and the growing supernatural threat. The aesthetic of the game is inspired by early PlayStation one graphics, which Muirhead believes adds to the 'uncanniness' of the experience by creating a contrast between the homely, comfortable environment of a chip shop and the dreamlike, unsettling atmosphere.

🏷️ Themes

Scottish Culture, Game Development, Horror Genre

📚 Related People & Topics

James Muirhead

Topics referred to by the same term

James Muirhead may refer to:

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Creative Scotland

Creative Scotland

Government agency in Edinburgh, Scotland

Creative Scotland (Scottish Gaelic: Alba Chruthachail [ˈal̪ˠapə ˈxɾuhəxal]; Scots: Creative Scotlan) is the development body for the arts and creative industries in Scotland. Based in Edinburgh, it is an executive non-departmental public body of the Scottish Government.

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Horror game

Video game genre

A horror game is a video game genre centered on horror fiction and typically designed to scare the player. The term may also be used to describe tabletop games with horror fiction elements. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always ba...

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Original Source
'I based horror game on working in a chippy' 6 hours ago Share Save Benjamin Russell BBC Scotland Share Save It might not seem like the most likely inspiration for a horror video game, but James Muirhead says working in a Scottish fish and chip shop provided the perfect setting for his latest creation. "I wanted a culturally Scottish place, and the most Scottish cultural place I could think of was a fish and chip shop," he said. "I also worked in a fish and chip shop myself in Perth before I worked in the games industry. It was the job I had straight after university." The 28-year-old has just been awarded £10,000 in funding by Creative Scotland to help create Grease Trap '99, a video game with Gaelic dialogue where players try to fulfil customer orders while a monster is growing in the basement. "Some creepy things start happening inside the chip shop while they're working," James said. "The monster itself is very Cthulhu-esque seaside horror - octopussy, tentacles, slimy, gross - that kind of thing." James said living in the East Nuek of Fife had also influenced the game's premise of a "spooky mystery happening in this small sedate seaside town". The game's aesthetic, which is inspired by early PlayStation one graphics, also added to the "uncanniness" of the experience. He added: "The homely comfy environment like a chip shop that people are familiar with, and nostalgic old-school graphics really helps lean into an uncanny dreamlike feeling." Although the monster may not have been taken from his own chip shop experience, parts of his old job have made it into the new game. "The menu is very inspired by the menu of the chip shop I used to work in," he said. "I don't think I fried a single Mars Bar when I worked in a chip shop, I feel like that's more for the tourists, but the thing that shocked me that a lot of people get is the pizza crunch - the supermarket pizza that's folded up, battered and deep fried. "That will definitely be making an appearance, as well as ...
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