Console exclusives might be making a comeback
📖 Full Retelling
The Last of Us Part I. | Image: Sony Interactive Entertainment
The near future of game consoles could look a lot like the past. Once a hallmark of the industry, over the last few years console-exclusive games have steadily become rare, as the likes of Sony and Microsoft experimented with offering titles on multiple platforms. Heck, who knows what an Xbox even is anymore ? But it seems that the experiments haven't paid off. Signs are pointing to the return of exclusives, as companies lean on other ways to entice new audiences.
The most obvious indication of this shift comes from a Bloomberg report that Sony is pulling back from releasing its big PS5 games on PC , much in the way that it scaled back its li …
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Entertainment Gaming Report Console exclusives might be making a comeback Sony and Microsoft have spent years luring new audiences with multiplatform games, but the tide appears to be turning. Sony and Microsoft have spent years luring new audiences with multiplatform games, but the tide appears to be turning. by Andrew Webster Mar 4, 2026, 8:15 PM UTC The Last of Us Part I. Image: Sony Interactive Entertainment Andrew Webster is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. The near future of game consoles could look a lot like the past. Once a hallmark of the industry, over the last few years console-exclusive games have steadily become rare, as the likes of Sony and Microsoft experimented with offering titles on multiple platforms. Heck, who knows what an Xbox even is anymore ? But it seems that the experiments haven’t paid off. Signs are pointing to the return of exclusives, as companies lean on other ways to entice new audiences. The most obvious indication of this shift comes from a Bloomberg report that Sony is pulling back from releasing its big PS5 games on PC , much in the way that it scaled back its live-service ambitions after some high-profile failures . It’s a notable change from previous plans. In 2022, two years after the launch of the PS5 , Sony made it clear that platforms like PC and mobile were a key part of its strategy. “By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere,” former Sony Interactive Entertainment CEO Jim Ryan said at the time . The idea was that by offering games like God of War and The Last of Us in other places, particularly ubiquitous ones like PC and mobile, it would attract new players who would — ideally — go on to buy a PS5...
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