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Multiverse: Language-Conditioned Multi-Game Level Blending via Shared Representation
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Multiverse: Language-Conditioned Multi-Game Level Blending via Shared Representation

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arXiv:2603.26782v1 Announce Type: new Abstract: Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game domain, extending language-conditioned generation to multiple games requires learning representations that capture structural relationships across domains. We propose Multiverse, a language-conditioned multi-ga

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arXiv:2603.26782v1 Announce Type: new Abstract: Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game domain, extending language-conditioned generation to multiple games requires learning representations that capture structural relationships across domains. We propose Multiverse, a language-conditioned multi-ga
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