Точка Синхронізації

AI Archive of Human History

Progress Constraints for Reinforcement Learning in Behavior Trees
| USA | technology

Progress Constraints for Reinforcement Learning in Behavior Trees

#Reinforcement Learning #Behavior Trees #arXiv #Autonomous Systems #Progress Constraints #Decision-Making Frameworks #Robotic Control

📌 Key Takeaways

  • Researchers developed a method to combine Behavior Trees with Reinforcement Learning to improve agent decision-making.
  • The integration addresses common RL issues such as sparse rewards, unsafe exploration, and long-horizon credit assignment.
  • Behavior Trees provide a structured framework that encodes domain knowledge to guide the learning process.
  • The use of progress constraints ensures that RL agents follow logical pathways, leading to more efficient and safer training.

📖 Full Retelling

Researchers specializing in autonomous systems published a new technical paper titled 'Progress Constraints for Reinforcement Learning in Behavior Trees' on the arXiv preprint server on February 11, 2025, to address the performance limitations found in hybrid robotic control architectures. The study explores a novel methodology for integrating Behavior Trees (BTs)—which are reactive frameworks used for decision-making—with Reinforcement Learning (RL) to overcome traditional training hurdles such as sparse rewards and long-horizon credit assignment. By applying a structured domain knowledge approach, the team aims to enhance how agents learn near-optimal controllers within complex, multi-stage environments. The core of the research focuses on the synergy between the modular nature of BTs and the adaptive capabilities of RL algorithms. While RL is highly effective at deriving complex behaviors from scratch, it often fails during the exploration phase or when the goal is distant, leading to inefficient learning cycles. Behavior Trees provide a hierarchical structure that can guide the learning process, effectively breaking down a large task into manageable sub-tasks. This structural guidance helps the agent navigate environmental conditions more reliably than a purely trial-and-error RL approach. A significant contribution of this work is the introduction of 'progress constraints,' which act as a bridge between the high-level logic of the BT and the low-level learning of the RL agent. These constraints ensure that the reinforcement learning process respects the intended flow of the behavior tree, preventing the agent from pursuing counterproductive actions that might lead to unsafe exploration or failure in long-term objectives. By encoding domain knowledge into the tree, the researchers can effectively 'shape' the learning process, providing a more robust framework for developing autonomous robots and software agents. Ultimately, the integration of these two technologies seeks to resolve the 'black box' nature of deep reinforcement learning by adding a layer of transparency and control. As autonomous systems move into more unpredictable real-world scenarios, the ability to combine reactive decision-making with optimized learning becomes critical. This paper provides a technical foundation for future development in robotics, where safety and efficiency are paramount, offering a more structured path toward achieving near-optimal performance in sophisticated control tasks.

🏷️ Themes

Artificial Intelligence, Robotics, Machine Learning

📚 Related People & Topics

Behavior tree

Behavior tree

Structured visual modeling technique

A behavior tree is a structured visual modeling technique used in systems engineering and software engineering to represent system behavior. It utilizes a hierarchical tree diagram composed of nodes and connectors to illustrate control flow and system actions. By replacing ambiguous natural language...

Wikipedia →

Reinforcement learning

Reinforcement learning

Field of machine learning

In machine learning and optimal control, reinforcement learning (RL) is concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learnin...

Wikipedia →

Autonomous system

Topics referred to by the same term

Autonomous system may refer to: Autonomous system (Internet), a collection of IP networks and routers under the control of one entity Autonomous system (mathematics), a system of ordinary differential equations which does not depend on the independent variable Autonomous robot, robots which can per...

Wikipedia →

📄 Original Source Content
arXiv:2602.06525v1 Announce Type: new Abstract: Behavior Trees (BTs) provide a structured and reactive framework for decision-making, commonly used to switch between sub-controllers based on environmental conditions. Reinforcement Learning (RL), on the other hand, can learn near-optimal controllers but sometimes struggles with sparse rewards, safe exploration, and long-horizon credit assignment. Combining BTs with RL has the potential for mutual benefit: a BT design encodes structured domain kn

Original source

More from USA

News from Other Countries

🇵🇱 Poland

🇬🇧 United Kingdom

🇺🇦 Ukraine

🇮🇳 India