Who / What
A metaverse is a collective three‑dimensional virtual shared space in which users interact while represented by avatars, typically in a 3D display, with the experience focused on social and economic connection.
Background & History
The term came into popular usage from Neal Stephenson’s 1992 science‑fiction novel *Snow Crash*, where it described a universal, immersive virtual world facilitated by VR and AR headsets. The concept has since shaped discussions about the future of the Internet and digital economies, influencing technology companies and academic research.
Why Notable
The metaverse represents a paradigm shift in how people communicate, work, and transact online, blending virtual reality, augmented reality, and social media into a persistent entity. It has sparked investment in new hardware, software, and creative industries, and remains a central goal for many tech companies seeking to expand digital presence beyond traditional platforms.
In the News
Recent reports highlight corporate initiatives to build metaverse platforms, discussions on regulation and privacy, and advances in hardware that make immersive experiences more accessible. The concept continues to influence major tech strategies and public policy debates about virtual environments.