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Trivia

Knowledge of little consequence

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2 news mentions · 👍 0 likes · 👎 0 dislikes

💡 Information Card

# Trivia


Who / What

**Trivia** refers to a category of information and data that, historically, were considered of little practical value or consequence. It encompasses facts, anecdotes, and knowledge that are often collected for entertainment rather than utility.


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Background & History

The term "trivia" originally described minor or unimportant matters, deriving from the Latin *trivium* (meaning "three ways," referring to crossroads). Modern usage emerged in the 1960s when college students popularized question-and-answer contests on campuses. The concept gained broader traction with the release of the board game *Trivial Pursuit*, launched in 1982, which became a cultural phenomenon by encouraging casual learning and competitive engagement.


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Why Notable

While trivia itself is not an organization, its cultural impact lies in shaping how people engage with knowledge. The concept has influenced entertainment (e.g., quiz shows, games), education (e.g., trivia-based learning apps), and even corporate training programs. Its persistence reflects humanity’s enduring fascination with curiosity and shared facts.


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In the News

Though not a current news topic, trivia remains relevant in digital age formats like social media challenges, viral quizzes, and AI-driven fact-checking debates. The rise of online platforms has democratized access to trivia, making it both a tool for entertainment and a subject of discussion about knowledge accessibility.


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Key Facts

  • **Type:** Concept / Category (not an organization)
  • **Also known as:** *Minor facts*, *unimportant knowledge*
  • **Founded/Born:** No founding date; emerged in the 1960s with campus trivia contests.
  • **Key dates:**
  • ~1982: Release of *Trivial Pursuit* board game (cultural milestone).
  • **Geography:** Originated in North America (U.S./Canada); globalized via media and digital platforms.
  • **Affiliation:** Not affiliated with a specific industry or parent organization; tied to entertainment, education, and leisure.

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    Links

  • [Wikipedia](https://en.wikipedia.org/wiki/Trivia)
  • Sources

    📌 Topics

    • Streaming Technology (1)
    • User Experience (1)
    • Entertainment Innovation (1)
    • Comedy (1)
    • Trivia (1)
    • Podcast (1)
    • Celebrity (1)

    🏷️ Keywords

    Roku (1) · Roklue (1) · Streaming (1) · Trivia Game (1) · Decision Fatigue (1) · Content Discovery (1) · Awards Season (1) · Home Screen (1) · Ike Barinholtz (1) · Funny You Ask (1) · Podcast (1) · Trivia (1) · Jeopardy (1) · The Studio (1) · Catherine O'Hara (1) · Mindy Kaling (1)

    📖 Key Information

    Trivia is information and data that are considered to be of little value. Modern usage of the term trivia dates to the 1960s, when college students introduced question-and-answer contests to their universities. A board game, Trivial Pursuit, was released in 1982 in the same vein as these contests.

    📰 Related News (2)

    🔗 Entity Intersection Graph

    Jeopardy!(1)Podcast(1)Ike Barinholtz(1)Streaming media(1)Roku(1)Trivia

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