Ars Live: Ross Scott discusses the Stop Killing Games movement

By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem?
Reported by 1 outlet — Ars Technica. See all sources ↓
By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem? To help answer that question, we'll be hosting a live conversation with Ross Scott, the founder of the Stop Killing Games campaign, on August 11 at 2:30 pm ET as part of the Ars Live series. As Ars' Senior Gaming Editor, I've documented countless examples of once vibrant games being left for dead by their creators.
Read the full report at Ars Technica ↗
Why it matters
A world story we're tracking; its significance and source trust firm up as more outlets confirm it.
- What's the story?
- By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem?
- How widely is it covered?
- 1 outlet, average source rating 7.0/10.
- When was it last updated?
- 6m ago.
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Ars Live: Ross Scott discusses the Stop Killing Games movement
Sources1TypeCoverageArs Technica